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接触模式
相关语句
  contact mode
    Two kinds of basic contact mode, FV(face-vertex) and EE (edge-edge), are described. Based on these, it is put forward that geometric and dynamic models of virtual environment are constructed by using octrees structure. General algorithm of checking and measuring virtual force under circumstances of virtual simulation robot interacting with virtual environment is presented, which takes into account not only rigidity but also inertia and damping.
    描述了物体间交互的FV和EE两种基本接触模式 ,在此基础上提出了用八叉树结构来构建虚拟环境的几何模型和动力学模型 ,给出了不但考虑刚度 ,而且考虑惯性和阻尼的虚拟仿真机器人与虚拟环境交互的虚拟力检测的一般算法 .
短句来源
  contact modes
    Moreover total virtual alternation force of the entities is the vector sum between all intersected cubes on two kinds of FV and EE basic contact modes.
    而其实体的总的虚拟交互力是在FV和EE两种基本接触模式下所分割的所有立方体间的矢量和。
短句来源
    The entities of any shape for model space can be denoted by cube sequence intersected by octrees. Moreover total virtual mutual force of the entities is the vector sum of all intersected cubes under FV and EE basic contact modes.
    对于模型空间中的任何形状的实体都可以由八叉树法分割的立方体序列来表示 ,而其实体的总的虚拟交互力是在FV和EE两种基本接触模式下所分割的所有立方体间的矢量和 .
短句来源
    Two kinds of FV and EE basic contact modes are described. Based on that, the geometric and dynamic is presented models of virtual environment are constructed by using octrees structure. And generic algorithm of checking and measuring virtual force, under circumstances of virtual simulation robot alternating with virtual environment with rigidity, inertia and damp.
    描述了物体间交互的FV和EE两种基本接触模式,在此基础上提出了用八叉树结构来构建虚拟环境的几何模型和动力学模型,给出了不但考虑刚度,而且考虑惯性和阻尼的虚拟仿真机器人与虚拟环境交互的虚拟力检测的一般算法。
短句来源
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  contact mode
The K-Cu/ZrO2 catalyst was found to be the most active; it exhibited activity in a loose contact nearly similar to that obtained in a tight contact mode.
      
Scanning force microscopy images of the Si(111)7×7 surface reconstruction are presented which are taken in the contact mode in ultrahigh vacuum.
      
Images have been recorded on PMMA photo resists and analyzed using an atomic force microscope operating in contact mode.
      
Our AFM operates in the so-called contact mode and utilizes the optical-lever detection method which allows simultaneous measurement of the topography as well as the lateral force.
      
Calf skin type I collagen fibrils were regenerated from acidic solution and imaged with contact mode atomic force microscopy in air, water, and buffer solution.
      
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  contact modes
The influence of the two contact modes, percolation and immersion, during the extraction of oilseeds by means of a solvent are presented.
      
Experiments were performed in lab-scale equipment with soybean flakes, arranged in beds that reproduce these two contact modes.
      
These phenomena are addressed to develop a mathematical model, which is used to simulate extraction under both contact modes.
      
The applicability of these two nano-contact modes to Tg will be discussed.
      
An angular particle can contact an adjacent particle at a point, along a line, on a plane or on multiples and combinations of these contact modes.
      
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Two kinds of basic contact mode, FV(face-vertex) and EE (edge-edge), are described. Based on these, it is put forward that geometric and dynamic models of virtual environment are constructed by using octrees structure. General algorithm of checking and measuring virtual force under circumstances of virtual simulation robot interacting with virtual environment is presented, which takes into account not only rigidity but also inertia and damping. The entities of any shape for model space can be denoted by cube...

Two kinds of basic contact mode, FV(face-vertex) and EE (edge-edge), are described. Based on these, it is put forward that geometric and dynamic models of virtual environment are constructed by using octrees structure. General algorithm of checking and measuring virtual force under circumstances of virtual simulation robot interacting with virtual environment is presented, which takes into account not only rigidity but also inertia and damping. The entities of any shape for model space can be denoted by cube sequence intersected by octrees. Moreover total virtual mutual force of the entities is the vector sum of all intersected cubes under FV and EE basic contact modes. Feasibility of the algorithm presented in this paper is proved by experiment. The algorithm possesses important value for the analysis and design of the control structure and control algorithm in telepresence telerobot system based on virtual reality technology, especially for the design of human-machine interface in the system.

描述了物体间交互的FV和EE两种基本接触模式 ,在此基础上提出了用八叉树结构来构建虚拟环境的几何模型和动力学模型 ,给出了不但考虑刚度 ,而且考虑惯性和阻尼的虚拟仿真机器人与虚拟环境交互的虚拟力检测的一般算法 .对于模型空间中的任何形状的实体都可以由八叉树法分割的立方体序列来表示 ,而其实体的总的虚拟交互力是在FV和EE两种基本接触模式下所分割的所有立方体间的矢量和 .实验显示了本文所给出的算法的可行性 .该算法对虚拟现实临场感遥操作机器人系统控制结构和控制算法的分析和设计 ,特别是系统中人机接口的设计具有重要价值 .

Two kinds of FV and EE basic contact modes are described. Based on that, the geometric and dynamic is presented models of virtual environment are constructed by using octrees structure. And generic algorithm of checking and measuring virtual force, under circumstances of virtual simulation robot alternating with virtual environment with rigidity, inertia and damp. The entities of any shape for model space can all be denoted by intersected cube sequence by octrees. Moreover total virtual alternation force of...

Two kinds of FV and EE basic contact modes are described. Based on that, the geometric and dynamic is presented models of virtual environment are constructed by using octrees structure. And generic algorithm of checking and measuring virtual force, under circumstances of virtual simulation robot alternating with virtual environment with rigidity, inertia and damp. The entities of any shape for model space can all be denoted by intersected cube sequence by octrees. Moreover total virtual alternation force of the entities is the vector sum between all intersected cubes on two kinds of FV and EE basic contact modes. Feasibility of the algorithm is indicated by experiment. The algorithm possesses important value for the analysis and design of the control structure and control algorithm in telepresence telerobot system based on virtual reality technology, especially for the design of human-machine interface in the system.

描述了物体间交互的FV和EE两种基本接触模式,在此基础上提出了用八叉树结构来构建虚拟环境的几何模型和动力学模型,给出了不但考虑刚度,而且考虑惯性和阻尼的虚拟仿真机器人与虚拟环境交互的虚拟力检测的一般算法。对于模型空间中的任何形状的实体都可以由八叉树法分割的立方体序列来表示。而其实体的总的虚拟交互力是在FV和EE两种基本接触模式下所分割的所有立方体间的矢量和。实验显示了所给出的算法的可行性。该算法对虚拟现实临场感遥操作机器人系统控制结构和控制算法的分析和设计,特别是系统中人机接口的设计具有重要价值。

 
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