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递归动力学
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  recursive dynamics
     This paper presents a motion control algorithm for virtual human based on torque optimization. The algorithm is founded on the use of quaternion,recursive dynamics and optimal control.
     本文以四元数、递归动力学和优化控制为基础 ,提出了一种基于力矩优化的虚拟人运动控制算法。
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  相似匹配句对
     Researches on Dynamics Properties of Some Recurrent Neural Networks
     递归神经网络的动力学行为研究
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     Dynamics of Several Classes of Recursive Sequences
     几类递归序列的动力学
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     Dynamics of Enzyme Catalysis
     酶催化动力学
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     Dynamics of Rational Functions
     有理函数的动力学
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     RECURSIVE SIMILARITY
     递归相似
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  recursive dynamics
Global recursive dynamics of articulated tree structures
      
Global recursive dynamics is a rigorous reexpression of the equations of motion of the system in terms that are, at the same time, intuitive and directly computable.
      
Applied sequentially, global recursive dynamics gives rise to a family of approximations, progressing from the rigid to the fully articulated, which converge to the solution as the time step tends to zero.
      
Human Motion Planning Based on Recursive Dynamics and Optimal Control Techniques
      
This paper presents an efficient optimal control and recursive dynamics-based computer animation system for simulating and controlling themotion of articulated figures.
      
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This paper presents a motion control algorithm for virtual human based on torque optimization.The algorithm is founded on the use of quaternion,recursive dynamics and optimal control.It allows us to efficiently handle constraints such as joint position limits and torque limits,and solve constrained dynamics with virtual human.Thus,the motion of virtual human not only accords with the laws of dynamics,but also minimizes energy expenditure.Thereby,human task simulation and evaluation are realized by the algorithm.Experiment...

This paper presents a motion control algorithm for virtual human based on torque optimization.The algorithm is founded on the use of quaternion,recursive dynamics and optimal control.It allows us to efficiently handle constraints such as joint position limits and torque limits,and solve constrained dynamics with virtual human.Thus,the motion of virtual human not only accords with the laws of dynamics,but also minimizes energy expenditure.Thereby,human task simulation and evaluation are realized by the algorithm.Experiment results demonstrate the efficacy of the algorithm.

本文以四元数、递归动力学和优化控制为基础 ,提出了一种基于力矩优化的虚拟人运动控制算法。该算法使我们能够有效地处理关节位置和力矩约束 ,解决虚拟人的约束动力学问题 ,使虚拟人的运动不仅符合动力学规律 ,而且能量消耗最少 ,从而有效地实现了对人类作业的仿真和评估。实验结果证明了算法的有效性。

 
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