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碰撞部位
相关语句
  colliding parts
     Plane-Sweep Algorithm for Determining the Colliding Parts of Simple Polygons
     确定任意简单多边形平移时碰撞部位的扫描算法
短句来源
     Using curves sweep method based on the plane sweep technique, it presents an algorithm to find the rotational angle and colliding parts of them by abstracting the monotone chain of the polygons.
     通过提取多边形的单调链 ,采用曲线扫描法 ,给出了求其最大可旋转角度及碰撞部位的算法 ,与现有的算法相比 ,降低了时间复杂性 .
短句来源
  “碰撞部位”译为未确定词的双语例句
     AN OPTIMAL ALGORITHM OF DETERMINING THE TOUCH PARTS BETWEEN TWO COLLIDING CONVEX POLYGONS
     确定凸多边形平移时最初碰撞部位的最优算法
短句来源
     AN OPTIMAL ALGORITHM OF FINDING FIRST CONTACT BETWEEN TRANSLATING POLYGONS
     平面上简单多边形平移时确定碰撞部位的最优算法
短句来源
     PLANE-SWEEP ALGORITHM FOR FINDING THE TOUCH PARTS OF ROTATING SIMPLE POLYGONS
     确定简单多边形旋转时碰撞部位的扫描算法
短句来源
     And during the collision, many factors can affect collision result such as the relative position and velocity, the location of the collided strobe, and the environment condition, and so on.
     而且,在船舶与闸门碰撞过程中,还要受到很多因素的影响,比如,船与闸门碰撞的相对位置和速度、碰撞部位以及环境条件等。
短句来源
     time complexity O(m + n), where m and n are the numbers of vertexes of the two polygons respectively. It is proved that the algorithm is optimal.
     本文还证明了确定碰撞部位问题算法的时间复杂性的下界为O(m+n),因而本文提出的算法是最佳的.
短句来源
更多       
  相似匹配句对
     collision inducing width;
     碰撞致宽;
短句来源
     PLANE-SWEEP ALGORITHM FOR FINDING THE TOUCH PARTS OF ROTATING SIMPLE POLYGONS
     确定简单多边形旋转时碰撞部位的扫描算法
短句来源
     AN OPTIMAL ALGORITHM OF FINDING FIRST CONTACT BETWEEN TRANSLATING POLYGONS
     平面上简单多边形平移时确定碰撞部位的最优算法
短句来源
     The Analysis on Collision Rule
     碰撞规律分析
短句来源
     saponite in the middle and illite+mixed-layer illite-montmorillonite in the top layer zone.
     中部位—皂石 ;
短句来源
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  colliding parts
The distance between potentially colliding parts is expressed as obstacle avoidance.
      
The obstacle avoidance is expressed in terms of the distances between potentially colliding parts.
      
An analysis of the asymptotic behavior of the solution as t→∞= shows that local oscillations of an impurity atom and its neighbors are excited only when this atom is located near the plane dividing the crystal into two colliding parts.
      
However, this option may not be used when parts are inserted into a second part, as the user may not notice overlapping or colliding parts.
      
Now, the application monitors the user's actions like grabbing, moving or colliding parts and responds to those actions correspondingly.
      


The problem of finding first contact is investigated when one polygon translates along specified direction and collides with another. If the convex hull of one polygon does not intersect with another, an algorithm is presented, with the . time complexity O(m + n), where m and n are the numbers of vertexes of the two polygons respectively. It is proved that the algorithm is optimal.

本文提出一种时间复杂性为O(m+n)的算法,在一个多边形的凸包不和另一个多边形相交的条件下,该算法可确定二个多边形是否相撞,在相撞时可确定全部碰撞部位.本文还证明了确定碰撞部位问题算法的时间复杂性的下界为O(m+n),因而本文提出的算法是最佳的.

Circular tubes impacted axially can absorb energy through their crumpling. A method to combine a group of tubes as safeguarding structure of automobiles is presented. Their mechanical properties and energyabsorbing characteristic are analyzed based on the dynamic progressive buckling theory. The absorbed energy of a crashed car is closely related to the actual colliding position of the car body and the characteristic of the safeguarding structures. The energyabsorbing characteristic can be regulated by changing design of the components....

Circular tubes impacted axially can absorb energy through their crumpling. A method to combine a group of tubes as safeguarding structure of automobiles is presented. Their mechanical properties and energyabsorbing characteristic are analyzed based on the dynamic progressive buckling theory. The absorbed energy of a crashed car is closely related to the actual colliding position of the car body and the characteristic of the safeguarding structures. The energyabsorbing characteristic can be regulated by changing design of the components.

轴向压皱的圆管可以用来吸收能量。提出了一种由圆管组作为汽车碰撞安全保护结构的方法,并用动态渐近屈曲的理论分析了这种结构的力学性能,同时还研究了这种装置的吸能特性。碰撞保护结构的吸能量与车辆实际碰撞部位以及碰撞安全保护结构的特性密切相关。安全保护结构的吸能特性,可以通过调整元件的参数来改变

In the light of material's non-linear caused by plastoelastic deformation during free beams crashing against the ground, put forward a mechanics model of free beams crashing. By use of the plastoelastic method of finite element, simulate the mechanics curve of non-linear spring on the impact and obtain the crashing response, which can be used to solve impact problems occurred in the multi-body system crashing.

针对均质自由梁坠撞时局部发生较大的弹塑性变形而引起的材料非线性,提出了自由梁坠撞过程的力学模型,利用弹塑性有限元法模拟出了碰撞部位的非线性弹簧的力学特性曲线,求出了坠撞响应并可将此法推广应用于多体系统的坠落碰撞问题求解。

 
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