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实时三维图形
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  “实时三维图形”译为未确定词的双语例句
     BH_GRAPH: A Real Time 3D Graphics Platform
     实时三维图形平台BH_GRAPH
短句来源
     What is called virtual reality technology is one integrated technology. It fully utilize the high-performance computer hardware or software resources and all kinds of advanced sensors. Main technology consists of real-time three-dimensional figure making technology, interactive multi-sensor technology and high-resolution show technology, etc.
     所谓虚拟现实技术,就是充分利用高性能的计算机硬件与软件资源及各类先进的传感器的一种集成技术,其主要技术构成为实时三维图形生成的技术、多传感交互技术以及高分辨率显示技术等。
短句来源
     With the fast development of hardware, it is very popular and common that complex 3d application running on a general PC, especially these applications such as 3d game, virtual reality and digital city are grown quickly, so it becomes more and more important to research and develop the technology of real-time 3d which are hidden in those application.
     随着计算机硬件技术的发展,在一般PC机上运行复杂三维应用已变得非常普及,特别是三维游戏、虚拟现实、数字城市等三维应用发展迅速,因而这些应用背后的实时三维图形软件技术的研究与开发就变得越来越重要。
短句来源
     It is expected that in the nearest future the applications based the technology of real-time 3d graphics increase substantially.
     可以预见到对实时三维图形技术的应用将会持续增长。
短句来源
     This algorithm has less operation and higher precision and higher speed,and is also apt to be implemented by hardware. So it is suitable for real time 3D graphics processing system.
     该算法不仅运算量较小、精度较高、速度较快,而且易于用硬件实现,适合于实时三维图形处理系统。
短句来源
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  相似匹配句对
     BH_GRAPH: A Real Time 3D Graphics Platform
     实时三维图形平台BH_GRAPH
短句来源
     REAL—TIME DOT GRAPHICS REALIZATION
     实时图形生成
短句来源
     REAL-TIME DOT GRAPHICS REALIZATION
     实时图形生成
短句来源
     The Three Dimension Measure on the Graphical Screen
     图形屏幕上的三维度量
     real time 3d display was realized;
     实现了实时三维显示 ;
短句来源
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  real-time graphics
To avail fine-grain pipelining and data parallelism, we arrange computations so that photons can be processed independently, similar to the way that triangles are efficiently processed in traditional real-time graphics hardware.
      
This paper considers the extension of a real-time graphics renderer to support fovea enhancement - the technique of localising visual detail to the particular region of the display which the user is looking towards.
      
Analogously, for real-time graphics, the next revolution might very well be the use of autostereoscopic multi-view displays for rendering.
      
Although our method is tailored to the requirements of real-time graphics, it can easily be used in offline simulations.
      
As a consequence, real-time graphics library such as OpenGL only knows image mapped textures.
      
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The generation and stereo display of real time 3D graphics are the basis and key of virtual reality. The real time generation of 3D graphics need a computer having very high computing speed. The paper describes a parallel 3D graphics generation algorthm on the distributed network system based on local network. At the same time a very serious twinkle problem existed in liquid crystal 3D glasses has been completely solved through improving...

The generation and stereo display of real time 3D graphics are the basis and key of virtual reality. The real time generation of 3D graphics need a computer having very high computing speed. The paper describes a parallel 3D graphics generation algorthm on the distributed network system based on local network. At the same time a very serious twinkle problem existed in liquid crystal 3D glasses has been completely solved through improving the technology of stereo displey.

实时三维图形的生成与显示是虚拟现实的基础和关键,要实时产生三维图形,需要计算机有非常高的运算速度.文中介绍了一种在局域网上产生三维图形的并行算法,同时在立体显示技术上做了改进,消除了利用液晶光闸眼镜来观察立体图象给人造成的严重闪烁感

This paper presents a Virtual Environment Generation system in a robot emulator. It combines the modeling methods of 3DS and the real-time rendering abilities of OpenGL to achieve a high performance-price ratio on PCs.

将虚拟现实技术与机器人仿真结合是对传统的机器人仿真方法的扩展。诸多虚拟现实手段(如数据手套、立体显示头盔)使用户在对虚拟仿真机器人的操纵过程中产生强烈的临场感和真实感,科研工作者可以通过与虚拟机器人的交互进行算法研究。 本文详细介绍了一机器人仿真系统中三维虚拟环境(Virtual Environment)的生成过程,以及系统如何支持键盘、鼠标、六自由度空间球等输入设备实现对虚拟机器人的交互式控制,同时介绍了系统如何创造性地将3DS、AutoCAD的三维建模功能与 OpenGL的交互式实时三维图形绘制功能相结合来生成虚拟环境。本系统具有良好的可移植性,能够在Win95、WinNT、Unix等多种操作系统平台上进行三维虚拟环境的生成和交互。

This paper mainly studies the framework and algorithm for realizing desk virtual environment generation through taking use of the parallel computing′s power of microcomputer network. This system has a high cost performance and it needs little investment, so this study provide a new way for studying Virtual Reality technology in robotics application. The generation and stereo display of realtime 3D graphics are the basis and key of Virtual Reality. The realtime generation of 3D graphics needs a computer...

This paper mainly studies the framework and algorithm for realizing desk virtual environment generation through taking use of the parallel computing′s power of microcomputer network. This system has a high cost performance and it needs little investment, so this study provide a new way for studying Virtual Reality technology in robotics application. The generation and stereo display of realtime 3D graphics are the basis and key of Virtual Reality. The realtime generation of 3D graphics needs a computer with very high computing speed. The paper describes in detail how to complete 3D graphics realtime generation on the distributed network system based on local network. At the same time we have completely solved the very serious twinkle problem existed in liquid crystal 3D glasses through improving the technology of stereo display. 

本文主要研究了利用微机网络的并行计算能力来实现桌面机器人虚拟环境生成的结构和算法.此系统的性能价格比高,只需少量的投资,这为研究VR技术在机器人中的应用提供了一种新的途径.实时三维图形的生成与显示是产生虚拟环境的基础和关键,要实时产生三维图形,需要计算机有非常高的运算速度,文中详细地介绍了在基于局域网的分布式网络系统上,如何利用网络的计算能力来完成三维图形的实时生成.同时在立体显示技术上作了改进,消除了利用液晶光闸眼镜来观察立体图像给人造成的严重闪烁感

 
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