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记忆反馈
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  memory state feedback
     In the nominal case,a state feedback control law is obtained in the form of the sum of the memoryless and memory state feedback.
     在标称情况下,反馈控制律可表示为无记忆反馈和带记忆反馈的叠加形式.
短句来源
  “记忆反馈”译为未确定词的双语例句
     An architecture of stream ciphers called feedback shift register with carry(FCSR) was presented by Klapper and Goresky in 1994, which is a feedback shift register together with an amount of auxiliary memory.
     带记忆反馈移位寄存器(FCSR)是由Klapper和Goresky于1994年提出的一种流密码体制,其核心思想是在线性反馈移位寄存器的基础上增加一个记忆装置。
短句来源
  相似匹配句对
     Feedback and Memory
     反馈记忆
短句来源
     Feedback
     反馈
短句来源
     Recurrent Associative Memory Network
     反馈型自联想记忆神经网络
短句来源
     The Horrible Memory
     恐惧的记忆
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     Growing-up Memories
     儿时记忆
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  memory state feedback
Thus derived dynamic output feedback controllers consisted of memory state feedback controllers and memory observers.
      


The incentive mechanism for multiple objectives on the side of a multistage Stackelberg game with incomplete information is studied. The concept of feedback incentive strategy with memory is presented. A specific gaming process with communication once only is given. The consistent incentive mechanism sequence based on such a gaming process is analyzed. The sequential equilibrium of the incentive mechanism in the multistage Stackelberg game is investigated.

讨论了不完全信息下多步主从对策及有记忆的反馈诱导策略,提出并研究了当从方具有多个目标时的不完全信息下多步主从对策的激励相容机制

The problem of stabilizing uncertain dynamical systems with time varying delays in control is considered in this paper. By constructing proper Lyapunov functions.the memoryless feedback control laws are derived based on the Lyapunov second method. All the conclusions are extended from simple delay systems to multiple delay ones.

针对控制时滞系统存在时变时滞及参数摄动的情况,通过构造适当形式的Lyapunov函数,求得无记忆反馈控制律.给出单滞后系统稳定化控制,并讨论具有指定衰减度的控制器设计,进而将结论推广到多重滞后系统.

The incentive mechanism from the leader to the follower in a sequential Stackelberg game with incomplete information is studied in this paper. The concept of feedback incentive strategy with memory and the process of the game are presented. The incentive mechanism sequence is analyzed. The sequential equilibrium problem of incentive mechanism in the sequential game is investigated.

研究不完全信息下的序贯Stackelberg对策问题中主方对从方的激励机制,给出了有记忆的反馈诱导策略的概念和序贯对策过程,分析了激励相容机制序列,探讨了序贯对策中激励机制约序列均衡问题.

 
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