助手标题  
全文文献 工具书 数字 学术定义 翻译助手 学术趋势 更多
查询帮助
意见反馈
   intersection checks 在 计算机软件及计算机应用 分类中 的翻译结果: 查询用时:0.053秒
图标索引 在分类学科中查询
所有学科
计算机软件及计算机应用
更多类别查询

图标索引 历史查询
 

intersection checks
相关语句
查询“intersection checks”译词为用户自定义的双语例句

    我想查看译文中含有:的双语例句
例句
为了更好的帮助您理解掌握查询词或其译词在地道英语中的实际用法,我们为您准备了出自英文原文的大量英语例句,供您参考。
  intersection checks
Then, a plane-sweep method is proposed to make fewer intersection checks for eye rays.
      
The intersection checks conclude at the rst valid intersection, further cutting down on the number of intersection checks performed.
      


A group of planes parallel to cutter axis are defined to cut the model surfaces to be machined and a series of intersecting curves are obtained. Then a set of planes perpendicular to cutter axis are built to trace out the plane areas in which the material should be removed, and the tool path is generated accordingly. The whole tool path is made by properly connecting those on different planes together. With this algorithm the complicated calculation procedures, such as offset, self-intersection checking...

A group of planes parallel to cutter axis are defined to cut the model surfaces to be machined and a series of intersecting curves are obtained. Then a set of planes perpendicular to cutter axis are built to trace out the plane areas in which the material should be removed, and the tool path is generated accordingly. The whole tool path is made by properly connecting those on different planes together. With this algorithm the complicated calculation procedures, such as offset, self-intersection checking and Boolean operation of profile loops are avoided. At the same time, the algorithm is also suitable to deal with virtual pocket milling.

提出一种适合实体模型的三轴数控粗加工刀位轨迹生成算法 .首先根据加工行距作一组平行于刀轴的平面 ,与模型的待加工表面求交 ,得到一系列交线 ;再根据精度规划一组垂直于刀轴的分层平面 ,与上述交线求交 ,在每一分层平面上判断加工区域 ,规划出加工刀位轨迹 ,将每一分层平面上的刀位轨迹按适当的方式连接起来 ,就构成零件的整体加工轨迹 .该算法避免了轮廓环等距、自交处理和布尔运算等复杂的计算过程 ;同时 ,对生成开型腔的加工刀位轨迹也是有效的

Virtual Scene Technology is one of the important parts of VR systems. It takes charge of Vision issue in VR systems, and is the most important fact to affect the immersive of the system. It is briefly described the use of VS tech, pointed out it’s characteristics and the difference between VS and common 3D Movies, and based on this, analysed it’s essentiality. The general structure of VS Explore System is analyzed and demonstrated, and connection between different parts of VS Explore System in system construction...

Virtual Scene Technology is one of the important parts of VR systems. It takes charge of Vision issue in VR systems, and is the most important fact to affect the immersive of the system. It is briefly described the use of VS tech, pointed out it’s characteristics and the difference between VS and common 3D Movies, and based on this, analysed it’s essentiality. The general structure of VS Explore System is analyzed and demonstrated, and connection between different parts of VS Explore System in system construction process is explained from system viewpoint. Several key techniques such as Terrain Matching, Intersection Checks, Explore Control and Screen-To-World, etc, are also given in detail.

虚拟场景技术是虚拟现实系统的重要组成部分,它负责解决虚拟现实中“视”的问题,是对系统沉浸感影响最大的一个模块。对虚拟场景技术的应用作了简单的介绍,阐述了其特点及与一般三维动画的区别,分析了其重要性。对虚拟场景漫游系统的一般结构进行了分析和描述,并从系统学的观点出发,解释了虚拟场景漫游系统构建过程中其组成模块之间的关系,同时,介绍了系统中地形匹配、线性交会检测、漫游控制及鼠标拾取等关键技术及其实现方法。

 
图标索引 相关查询

 


 
CNKI小工具
在英文学术搜索中查有关intersection checks的内容
在知识搜索中查有关intersection checks的内容
在数字搜索中查有关intersection checks的内容
在概念知识元中查有关intersection checks的内容
在学术趋势中查有关intersection checks的内容
 
 

CNKI主页设CNKI翻译助手为主页 | 收藏CNKI翻译助手 | 广告服务 | 英文学术搜索
版权图标  2008 CNKI-中国知网
京ICP证040431号 互联网出版许可证 新出网证(京)字008号
北京市公安局海淀分局 备案号:110 1081725
版权图标 2008中国知网(cnki) 中国学术期刊(光盘版)电子杂志社