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large volume data
相关语句
  大规模体数据
     Wavelet-Based3D Compressing Scheme for Large Volume Data
     基于三维小波的大规模体数据压缩方案
短句来源
     A cache coherent Distributed Shared Volume Buffer (DSVB) manages distributed storage of large volume data, and provides an uniform access to it.
     系统使用一个基于 Cache相关性的分布式共享体数据缓冲区 (DSVB)来管理分布存储的大规模体数据 ,并提供对体数据的统一存取接口 ;
短句来源
     Research on real time rendering of large volume data sets on PC hardware
     基于PC机的大规模体数据场实时可视化
短句来源
     This paper describes an effective3D compression scheme for very large volume data that exploits the power of wavelet theo-ry.
     文章讨论了基于小波理论的对于大规模体数据的有效的三维压缩方案。
短句来源
     Efficiently rendering large volume data using texture mapping hardware
     基于纹理硬件的大规模体数据快速绘制算法
短句来源
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  大容量数据
     LARGE VOLUME DATA ACQUISITION SYSTEM BASED ON THE HARD DISK
     基于硬盘的大容量数据采集系统
短句来源
     A large volume data collector with multi-channel and high-resolution
     多导高精度大容量数据记录仪的研制
短句来源
     A construction layout about flexible, convent, new type, multi parameter, high accuracy, large volume data acquisition system for the Rubidium atomic frequency standard test is put forward.
     提出了一种用于铷原子频标实验的灵活、方便的新型多参数、高准确度、大容量数据采集系统的构成方案。
短句来源
     For the communication between large volume data acquisition system and computers, a hierarchical communication mode is put forward. The h/w configuration & s/w design of the data acquisition system are introduced.
     针对大容量数据采集系统与计算机之间通信问题 ,提出分级通信模式 ,重点介绍了该模式的硬件构成和软件设计。
短句来源
     2. The microcomputer-based greenhouse monitoring & controlling system has been developed around an ATMEL microcontroller which is reinforce by multiplex A/D sampling module; large volume data on-line storage module ; real-time clock module ;
     2.温室微机测控系统的设计以美国ATMEL公司的微控制器为核心,扩展了多路A/D采集子模块、大容量数据在线存储子模块、实时时钟子模块、键盘显示人机对话子模块、系统监视子模块、现场总线系统和上下位计算机通讯子模块等等。
短句来源
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  “large volume data”译为未确定词的双语例句
     Some key techniques used in the system development process are introduced, such as the mapping between object model and database model, the authorization model based on RBAC (Role Based Access Control) and the usage of stored procedure for large volume data search to improve performance.
     本文总结了在系统开发过程中使用的一些关键技术点,包括:对象模型与数据库模型的映射、基于RBAC(Role Based Access Control)的权限模型、使用查询分页存储过程解决大数据量的性能问题等。
短句来源
     The technique used for hign-speed and large volume data transmission working with 64-bit,66MHz PCI Bus is studied in this paper.
     本文主要研究的是基于PCI总线的66MHz、64位的高速大量数据的传输和接收技术。
短句来源
     Test shows that about 40% to 60% of the rendering time is saved by our method for large volume data.
     实验显示 ,与原始的基于纹理硬件的体绘制方法比较 ,本文提出的算法节省了 40 %到 6 0 %的绘制时间
短句来源
     It also uses BEA's TUXEDO transaction middleware and associated database partition technology to conduct the data input parallel processing and load balance, and resolve the processing bottleneck problem of large volume data input and the problem of smooth expansion of hardware and software.
     采用BEA公司TUXEDO交易中间件和相应的数据库分区技术进行数据入库的并行处理和负载均衡,解决大数据量入库的处理瓶颈和软硬件的平滑扩充问题。
短句来源
     In information society nowadays, how to integrate these separate, self-governed OLTPs , to develop the effective methods to manage the large volume data, to mine the potential of information using data resource, to improve the ability and efficiency, todecrease the management cost, of Press and Publication management, become the great challenge and problems.
     因而,在信息社会条件下,如何整合集成这些分散、独立的新闻出版管理业务操作处理系统,提出大容量新闻出版管理数据的有效管理方法,利用数据资源,充分挖掘信息潜力,提高新闻出版管理水平与效率,降低管理成本已成为当前新闻出版管理中面临的巨大挑战。
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  large volume data
Morphological Pyramids in Multiresolution MIP Rendering of Large Volume Data: Survey and New Results
      
A potential application of our algorithm is in remote visualization of large volume data-sets.
      
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware.
      
Visualization of large volume data sets is a classical problem in computer graphics.
      
These large volume data should be deliberatively processed to find hidden suspicious objects and set alarm with certainty.
      
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A collaborative and parallel visualization model is presented. The system structure, which consists of five levels, is hardware independent and portable. A cache coherent Distributed Shared Volume Buffer (DSVB) manages distributed storage of large volume data, and provides an uniform access to it. With the Distributed Visualization Application Interface (DVAI), the parallel visualization programming is transparent to high level applications. The Human Human User Interface is designed to support the cooperative...

A collaborative and parallel visualization model is presented. The system structure, which consists of five levels, is hardware independent and portable. A cache coherent Distributed Shared Volume Buffer (DSVB) manages distributed storage of large volume data, and provides an uniform access to it. With the Distributed Visualization Application Interface (DVAI), the parallel visualization programming is transparent to high level applications. The Human Human User Interface is designed to support the cooperative work, and provides more natural way of Human Human communication.

描述了一个并行与协同可视化系统模型 .系统包含了 5个层次 ,具有与硬件无关的优点和良好的可移植性 .系统使用一个基于 Cache相关性的分布式共享体数据缓冲区 (DSVB)来管理分布存储的大规模体数据 ,并提供对体数据的统一存取接口 ;使用分布可视化应用程序接口来提供对用户透明的并行可视化应用程序设计 .系统还设计了一个人 -人交互界面来支持协同工作

Small volume data can be directly rendered with texture mapping hardware in real time. However, limited texture memory prevents the method from being used to render large volume data efficiently. In this paper, A new approach was proposed to accelerate volume rendering with texture mapping hardware. Based on a new volume loading pipeline, the volume data was preprocessed efficiently before rendering. Only the volume data that contain object voxels are loaded into...

Small volume data can be directly rendered with texture mapping hardware in real time. However, limited texture memory prevents the method from being used to render large volume data efficiently. In this paper, A new approach was proposed to accelerate volume rendering with texture mapping hardware. Based on a new volume loading pipeline, the volume data was preprocessed efficiently before rendering. Only the volume data that contain object voxels are loaded into texture memory and resampled for rendering. Test shows that about 40% to 60% of the rendering time is saved by our method for large volume data.

针对大规模的体数据 ,有限的硬件纹理内存将大大降低算法的有效性 ,提出了一个新算法用于加速基于纹理硬件的大规模体数据的体绘制。基于一个新的 4级体数据装入流水线 ,算法在绘制前快速有效的对体数据进行预处理后 ,只将对最终结果图像有贡献的体元装入纹理内存并用于绘制 ,从而有效的降低了系统负载。同时 ,提出的算法支持对原始体数据分类阈值的交互修改与分类结果的快速预处理与交互显示。实验显示 ,与原始的基于纹理硬件的体绘制方法比较 ,本文提出的算法节省了 40 %到 6 0 %的绘制时间

For the communication between large volume data acquisition system and computers, a hierarchical communication mode is put forward. The h/w configuration & s/w design of the data acquisition system are introduced. This system has been put into operation with good result. Through simple method, the number of collection point can be expanded to 130,000.

针对大容量数据采集系统与计算机之间通信问题 ,提出分级通信模式 ,重点介绍了该模式的硬件构成和软件设计。本系统已投入实用 ,效果良好。

 
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