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virtual and real
相关语句
  虚拟与现实
     Conflict Between Virtual and Real World: Communication Crisis with Dual Personality
     虚拟与现实的冲突:双重人格下的交往危机
短句来源
  虚拟和真实
     Three-Dimensional Tomography of Incomplete Data with Fusion of Virtual and Real Experiments
     虚拟和真实实验相融合的三维非完全数据层析
短句来源
     Several kinds of airfoil splittings and design cases are shown for virtual and real game strategies in aerodynamic design,and successful design results confirm the validity and efficiency of the present design method.
     不同的翼型分裂和设计算例表明了本文虚拟和真实Nash竞争策略在多目标翼型优化设计中的能力。 成功的设计结果表明了本文方法的有效性。
短句来源
  “virtual and real”译为未确定词的双语例句
     Capitalism and the independence of virtual economy: the dynamics between virtual and real economy
     经济虚拟化与虚拟经济的独立性特征研究——虚拟经济与实体经济关系的动态化过程
短句来源
     How is the relationship between virtual and real?
     虚拟与真实之间的关系究竟如何?
短句来源
     The optical computerized tomography (OCT) of incomplete data for three-dimensional detection of complex flow field is urgent to be but still not be resolved. A new three-dimensional tomography with the fusion of virtual and real experiments is proposed, which combines the technology computational fluid dynamics (CFD), computational flow imaging (CFI), and OCT.
     为了解决非完全数据条件下复杂流场的三维层析重建,结合计算流体力学(Computational fluid dynamics,CFD)、计算流动显示技术(Computational flow imaging,CFI)和光学层析技术(Optical computerized tomography,OCT),提出了应用于非完全数据流场重建的虚拟实验和真实实验相融合(即CFD,CFI与OCT融合)的三维层析。
短句来源
     Three-dimensional tomography of incomplete data with fusion of virtual and real experiments
     非完全数据的虚拟实验和真实实验相融合的三维层析
     Based on the analysis of the connotation and formation of experience,the paper points out that to make human experience more complete,it should be the combination of the experiences coming from both virtual and real world.
     本文在分析了经验的涵义及经验的组成 (传递性经验、尝试性经验、开放性经验、反思性经验 )基础上 ,认为经验应该是现实与虚拟两者的有机融合 ,从而使得人类的基本生活经验趋于完整
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  相似匹配句对
     On Virtual of Culture
     论文化的德性
短句来源
     VIRTUAL STUDIO
     虚拟演播室
短句来源
     Virtual Reality
     虚拟现实——让光盘游戏活了起来
短句来源
     Virtual Reality
     虚拟现实
短句来源
     IT and Virtual Enterprises
     社会信息化下的企业虚拟化
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  virtual and real
Highly effective computer-aided (virtual) and real biological screening over quinoline derivatives is described, which has led to the discovery of a new structural class of caspase-3 inhibitors.
      
The microwave emission by the virtual cathode oscillator results from both the space and time oscillations of virtual cathode and reflexing electrons trapped in the potential well between the virtual and real cathodes.
      
To solve these general scheduling problems, a genetic algorithm approach is proposed and the concepts of virtual and real operations are introduced.
      
Towards a better match between virtual and real experiments, we present simulated adsorption isotherms for SPC/E model water in porous carbons composed by interconnected carbon-slit pores.
      
The potential of theCyberdocent in both virtual and real museums isinvestigated.
      
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The blending control method of virtual axis NC machine tool by mapping from virtual to real axes is presented. This method involves three key problems,which are the virtual axis motion planning, the solution of the mapping relation between virtual and real axes, and the uncoupling servo control of the real axes.The solving processes of the three problems are given. These results lay a foundation for the research and development of the numerical control system of virtual axis machine tools.

提出虚拟轴数控机床联动控制的新方法──虚实映射联动控制方法,介绍这一方法所涉及的虚轴运动规划、虚实映射关系建立和实轴解耦随动控制三个关键问题的求解过程,为虚拟轴机床数控系统的研究开发奠定了必要的理论基础与技术基础。

A new approach for resolving occlusion problem in augmented reality is presented in this paper. The heart of this algorithm is to track at least four fiducial points from frame to frame that construct the affine frame, thus the occlusion contours between virtual and real objects can be reconstructed and reprojected. Further, each contour is labeled as being "behind" or "in front of" in the first two frames, depending on whether it is in front of or behind the virtual object, so the occlusion is...

A new approach for resolving occlusion problem in augmented reality is presented in this paper. The heart of this algorithm is to track at least four fiducial points from frame to frame that construct the affine frame, thus the occlusion contours between virtual and real objects can be reconstructed and reprojected. Further, each contour is labeled as being "behind" or "in front of" in the first two frames, depending on whether it is in front of or behind the virtual object, so the occlusion is resolved. Two typical examples show that the algorithm is feasible for resolving occlusion.

提出了一种新的解决扩充现实中遮挡问题的方法。该算法的核心是在每一帧图像中追踪至少四个基准点,构成仿射基,进而对虚拟物体与真实物体之间的遮挡轮廓进行重建和重投影,且在前两帧图像中交互指定这些阻挡轮廓相对于虚拟物体的前后位置,从而解决了扩充现实的阻挡问题。两个典型实例表明,此算法是可行的。

The spontaneous emission is studied with non rotating wave approximation in a three level atom embedded in a photonic band gap structure (PBGS). And the edge of the gap is not located at the center of the two upper levels. Intense quantum interference occurs between the virtual and real photons with a set of suitable parameters. A new localized field is found in the spontaneous emission field, while the atom is partly trapped in the upper levels.

在非旋波近似下研究嵌入光子晶体中的三能级原子的自发辐射 ,其中光子晶体的能带带边所处位置相对原子两个上能级不对称。在某些特定参数下 ,虚光子与实光子发生强烈的量子干涉。原子的辐射场出现新的局域模 ,原子被部分束缚在激发态

 
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