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graphics arithmetic
相关语句
  图形学算法
     The development of module thoroughly examines the graphics arithmetic and some problems have been found.
     通过模块的开发检验图形学算法研究的成果,发现存在的问题。
短句来源
     Take example for the transparency simulation,we discuss the design measure of graphics arithmetic and programming.
     其中以“水下透明度”的实现为例 ,论述了图形学算法及程序设计方法。
短句来源
  “graphics arithmetic”译为未确定词的双语例句
     At last based on the technology of 3D_Visualization theory of the Object-Oriented of Visual C++ programming and OpenGL Graphic Library,a module of realization 3D graphics arithmetic is developed to the study of the self-repairing flight control system.
     本文最后依据计算机三维可视化技术、Visual C++面向对象的编程理论和OpenGL三维图形库,对歼击机进行了自修复控制的三维动画仿真研究。
短句来源
     The traditional trial arithmetic and the graphics arithmetic have many disadvantages, especially the tremendous workload, the bad error tolerance and not having the economic analysis ability.
     传统的试算法和图解法工作量大,易产生误差,且无法进行经济分析。
短句来源
  相似匹配句对
     Programing of Graphics Plot Arithmetic for LCD MODEL
     液晶显示器绘图编程算法的实现
短句来源
     Research of Graphics Transposition Arithmetic in Substation Supervising System
     变电站监控系统图形变换算法的研究
短句来源
     Ideal Graphics
     艾迪普Ideal Graphics三维实时图文创作播出系统
短句来源
     Fractal Graphics
     Fractal图形学
短句来源
     ARITHMETIC OF ORDINALS
     序数算术
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The current version of Vega Marine module could only generate the offshore scene effects,such as wave,ship trail and so on.The structure and work principle of Vega are analyzed in this paper.Then in order to satisfy the requirement of underwater environment visual simulation,such as the facula,transparency,air bubble and so on,we ourselves developed an extending Vega module——“Underwater Space”module.The development and design of Lynx keyword configure file,GUI configure file and Lynx PlugIn DLL are solved.The...

The current version of Vega Marine module could only generate the offshore scene effects,such as wave,ship trail and so on.The structure and work principle of Vega are analyzed in this paper.Then in order to satisfy the requirement of underwater environment visual simulation,such as the facula,transparency,air bubble and so on,we ourselves developed an extending Vega module——“Underwater Space”module.The development and design of Lynx keyword configure file,GUI configure file and Lynx PlugIn DLL are solved.The DLL that realizes the kernel function of this module is programmed with VC++ 6.0 and OpenGL.Take example for the transparency simulation,we discuss the design measure of graphics arithmetic and programming.The result shows that this module is easy to use and the images is lifelike,it is applicable for visual simulation of underwater space.

目前版本的Vega只能通过海洋模块仿真海面以上的场景 ,如波浪、舰船尾流等。本文分析了Vega的组成结构及工作原理。在此基础上 ,针对水下空间效果如光影、透明度、气泡等仿真的需求 ,自主开发了“水下空间”模块 ,并嵌入到Vega中。解决了Lynx关键字配置文件、GUI配置文件和Lynx插件动态链接库的开发设计等一系列相关技术 ,以VC ++6 0为开发工具 ,利用OpenGL图形库编程开发了实现模块各项功能的动态链接库。其中以“水下透明度”的实现为例 ,论述了图形学算法及程序设计方法。应用结果表明 ,该模块便捷易用 ,效果逼真 ,适用于水下空间的视景仿真。

>=In this paper, the development actuality and foreground of science visualization are mentioned firstly, and it introduces the basic functions of system whose name is 3D Visualization of Geology Data. It emphasizes on clip area plot in 3D visualization, puts up several graphics arithmetic about clip, and proves the feasibility and validity with program.

本文首先介绍了三维可视化的发展现状与应用前景,并结合实际情况介绍了《地质数据体三维可视化》这一软件系统的基本功能。重点介绍了三维可视化中的裁剪区绘制,提出了几个有关裁剪的图形学算法,并用程序加以实现,证实了算法的可行性与有效性。

 
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