In this paper, we propose Peer-to-Peer Media Cast System (PMCS), an application layer multicast based peer-to-peer live streaming broadcast system that efficiently and cost-effectively provides live media stream broadcast service.
According to the problems of existing live media streaming system,a P2P-based live media streaming system is brought forward,each peer in the system is not only consumer of live streaming service,but also provider of live streaming ser ̄vice. It overcomes the server bottleneck of current existing systems when the user scale is large,and has the characteristic of low requirement of network bandwidth and server processing ability,easy deployment and high scalability.
This paper analyzes the problems of existing P2P media streaming systems and makes research on the control topology technology and data topology technology of ZIGZAG. Hereby an P2P live media streaming system——P2P-Streaming is designed. Moreover,it implements the P2P-Streaming system and runs it at the LAN.
This paper analyses the research of application layer multicast in media streaming distribution, and designs scalable application layermulticast system for live media streaming.
With the popularization of Internet and application of multimedia in Internet, a technology arose which can transmit such live media as visual, audio ones.
Querying live media streams is a challenging problem that is becoming an essential requirement in a growing number of applications.
Towards building large scale live media streaming framework for a U-city
We describe a set of computer-participative applications that demonstrate the present day viability of applications that actively process live media-based information.
BulkTree: An overlay network architecture for live media streaming
Their applications in live media streaming have been well studied.
With the popularization of Internet and application of multimedia in Internet, a technology arose which can transmit such live media as visual, audio ones. This article explains the flow media technology and its application.
According to the problems of existing live media streaming system,a P2P-based live media streaming system is brought forward,each peer in the system is not only consumer of live streaming service,but also provider of live streaming ser ̄vice.It overcomes the server bottleneck of current existing systems when the user scale is large,and has the characteristic of low requirement of network bandwidth and server processing ability,easy deployment and high scalability.
This paper proposes a multicast protocol at the application level for efficiently broadcasting live media streams to a large number of users.The main idea of this protocol is to self-organize the end hosts into a locality-aware overlay multicast tree based on their network position coordinates.The result is that the overlay multicast tree has a good match to the underlying physical network such that the link stress and the end-to-end delay can be effectively reduced.In the mean time,real-life network constraints...
This paper proposes a multicast protocol at the application level for efficiently broadcasting live media streams to a large number of users.The main idea of this protocol is to self-organize the end hosts into a locality-aware overlay multicast tree based on their network position coordinates.The result is that the overlay multicast tree has a good match to the underlying physical network such that the link stress and the end-to-end delay can be effectively reduced.In the mean time,real-life network constraints can be handled.